local L0_1, L1_1, L2_1, L3_1
L0_1 = {}
L0_1.MainID = 20060
L0_1.ActorAlias = "20060"
L1_1 = {}
L1_1.q2006001 = 2006001
L1_1.q2006002 = 2006002
L1_1.q2006003 = 2006003
L1_1.q2006004 = 2006004
L1_1.q2006005 = 2006005
L1_1.q2006006 = 2006006
L1_1.q2006007 = 2006007
L1_1.q2006008 = 2006008
L1_1.q2006008 = 2006008
L1_1.q2006008 = 2006008
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Npc = "Paimon"
L1_1.NPCScript = "Actor/Npc/TempNPC"
L1_1.NpcID = 1005
L0_1.NPCData01 = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 200600401
L2_1.audioEvtName = ""
L2_1.duration = 3
L3_1 = {}
L3_1.dialogID = 200600402
L3_1.audioEvtName = ""
L3_1.duration = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.FlowerEnough = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 200600201
L2_1.audioEvtName = ""
L2_1.duration = 3
L1_1[1] = L2_1
L0_1.FlowerNotEnough = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 200600301
L2_1.audioEvtName = ""
L2_1.duration = 3
L1_1[1] = L2_1
L0_1.FlowerEnough2 = L1_1
return L0_1
